Ask a specific question. Agree a practical response. Return to the players and examine what changed.

A question needs somewhere to go

Player feedback can reveal a part of the session that the coach did not notice. A game may have looked lively from the touchline while one player spent long periods unsure where to move. An activity may have looked untidy while the players were working through a useful problem.

The point of asking is to add that perspective to our own observations. If the answer disappears into a notebook and nothing returns to the players, the conversation has little visible connection to the next session.

I would keep the process practical: ask about a recognisable moment, agree one response, explain the change and revisit it. That gives both coach and player something concrete to examine.

Ask about a moment

A broad question such as “Did you enjoy it?” can be useful, but it may not tell us what made the experience work. Follow it with a specific invitation: “When did you feel involved?” or “Which part left you waiting?”

The player does not need to use coaching language. A description, a gesture or a position on the pitch may communicate more than a rehearsed answer. Give thinking time and offer a quiet or paired response so the conversation is not owned by the quickest speaker.

For a support-play game, I might ask, “When did the player on the ball need another option?” The answer directs attention to an experience in the game. It also gives us a chance to compare what the players noticed with what the coach observed.

Share a decision the players can influence

Be clear about what is open for discussion. Players might help choose a team challenge, a starting position or one feature of the practice. Safety, welfare and the coach’s responsibility for the group remain in place.

Sharing ownership does not require accepting every suggestion. If an idea is impractical, explain the reason and explore another way to address the concern. The player should understand how the answer informed your decision.

The FA’s player-ownership guide recommends matching the level of responsibility to the group’s development and experience. It also connects listening with applying players’ contributions. I take that as a useful prompt to give any shared choice a clear place in the practice.

Try one change, then return to it

Changing several things at once makes the next observation hard to interpret. Agree one response that the players and coach can recognise.

For example, the players may say that their passing options became too close together. The team could test a wider starting shape while keeping the same game, goals and scoring. Watch when the shape helps and when the players still become crowded.

At the next natural break, ask for an example. “Which moment showed the change helping?” is more useful than asking the group to endorse the coach’s decision. If a player disagrees, ask what they saw. The aim is to understand the experience rather than win the review.

Use a short record

A useful record can fit in four lines: what the players said, what we agreed to test, what happened and what we will revisit. Keep the players’ meaning intact rather than turning every answer into a score.

At the next session, close the loop: “You said the support was arriving late. Today we are starting with the same game so we can look again.” This makes the link between feedback and planning visible.

The FA’s article on player feedback also considers alternatives to spoken responses and allowing thinking time. The method should help the player contribute. It should not turn the final minutes of training into another test of who can answer confidently.

A 22-minute practice to test the idea

Use 4v4 with two mini-goals and an area that suits the group, starting around 28 × 22 metres. Keep normal scoring. In the first six minutes, observe the support available after a pass.

Use two minutes to hear the teams’ view of when another option was needed. Agree one practical adjustment. Replay for six minutes, then use a two-minute check to discuss a specific example. Finish with six minutes of play without reminders.

Adapt numbers, area and language to the players. Do not wait for a planned review to address safety or welfare. This is an original practice proposal to try in your own context, rather than a claim that one design will produce a particular result.

Look for a response over time

One improved attack or one enthusiastic answer does not establish learning. It gives us a reason to look again in another session and a different game situation.

Player voice becomes part of the development process when the players can see how their experience informed the next step. The question I would carry forward is simple: what changed because we listened, and what evidence tells us it was useful?

One question for the next session

Could the players identify one change that came from their feedback?

Continue exploring

Explore Player Development and Coach Development for the connection between player experience, planning and reflection.

References

The FA — How to give your players ownership, 5 July 2022.

The FA — Did the players enjoy your session?, Matt Jones, 14 August 2019.

The practice and four-line record above are original Coach NC proposals. The references support the rationale; they do not establish outcomes from this proposed activity.